游戏可以运行
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@@ -5,7 +5,7 @@ from game.utils import distance
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class Enemy:
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def __init__(self, enemy_type):
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def __init__(self, enemy_type, waypoints=None):
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data = ENEMY_DATA[enemy_type]
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self.type = enemy_type
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self.max_hp = data["hp"]
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@@ -32,7 +32,8 @@ class Enemy:
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self.heal_interval = data.get("heal_interval", 2.0)
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self.heal_timer = self.heal_interval
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self.x, self.y = PATH_WAYPOINTS[0]
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self.waypoints = waypoints or PATH_WAYPOINTS
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self.x, self.y = self.waypoints[0]
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self.waypoint_index = 1
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self.slow_timer = 0
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@@ -84,12 +85,12 @@ class Enemy:
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e.hp = min(e.hp + self.heal_amount, e.max_hp)
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# Movement
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if self.waypoint_index >= len(PATH_WAYPOINTS):
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if self.waypoint_index >= len(self.waypoints):
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self.reached_end = True
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self.alive = False
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return
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tx, ty = PATH_WAYPOINTS[self.waypoint_index]
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tx, ty = self.waypoints[self.waypoint_index]
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dx = tx - self.x
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dy = ty - self.y
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dist = math.hypot(dx, dy)
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